Originally released on Nintendo 64 in 1998, the Legend of Zelda: Ocarina of Time sold five million copies in the first six months of marketing. then arriving to settle in around seven million. It was later revived as the title for Wii Ware in 2003 and announced at E3 2010 Nintendo Wii and Nintendo 3DS. To make it virtually unique version of this game for the Nintendo 3DS was the choice of the developer. Although Shigeru Miyamoto, the father of the series, he has supervised in person porting the title, the team that developed it is virtually unknown. This is the software company which released Raw only a Wii Ware title remained within Japan . Despite this, the work of the team was great, they have done is take a video game itself already very good and have improved by implementing various aspects in a logical and rational given the unique characteristics of the new gaming platform.
In The Legend of Zelda: Ocarina of Time 3D evergreen wear the shoes of Link, whose goal is to stop Ganondorf who wants to take control of the land of Hyrule . To do this, Link will find himself between the hands, the Ocarina of time that will allow him to travel through time to change this, open up new paths, interact with many characters and defeat Ganondorf. Link to us will be to accompany the usual Princess Zelda and Navi, a fairy who will take care cocky and pedantic of our mission, urging him to continue the adventure when we find ourselves walking for too long.
Compared to the original version of 1998, this has not changed, but the 3DS version gives players the experience more complete and absolute fluid. The title has been added to the Boss Battle Challenge and represented the Master Quest, but the real innovation is in the second monitor the DS platform. Let's start from the latter feature. The presence of the second monitor has allowed developers to completely remove one of the biggest problems of the original, ie the continuous pause the title to access the inventory or map. Now everything is just a stylus with a map displayed by default in order to make more fluid gait in and out of the dungeon and the inventory starts with a simple touch of an icon, which makes easier to wear a particular dress or undress or weapon. Greater fluidity implies better feeling with the gameplay, a smaller number of moments that break the action and generally a greater sense of fulfillment. Can be stimulated in the sense that players from the two additional modes. The Master Quest is nothing but a restatement of the game with the world mirrored what was first right now is on the left and vice versa. Although it may seem trivial, this simple change to a new life to the game which, while not a new plot, offers a different way to play again. The second mode is the Boss Battle Challenge, a challenge that allows us to face all the bosses in sequence the story of Ocarina of Time as long as we have energy. This is a challenge against yourself and the time, every fight is timed, and it can be repeated to determine the best records ever. Nothing to say about longevity, to complete The Legend of Zelda: Ocarina of Time 3D in all its aspects does not require hours, but weeks. The work of Shigeru Miyamoto and Raw will be able to accompany you for a full season, never be tired or repetitive.
From a technical standpoint The Legend of Zelda: Ocarina of Time on Nintendo 3DS has no flaws, especially considering the basis on which it rests. Much of the work done by the team Crude resides right here. The models of Link and his horse were recreated from scratch with a larger amount of details and polygons. Same care was given to many locations, but not all. Some places and the various NPCs are just been transferred from the cartridge to the Nintendo 64 Nintendo 3DS, without changes, additions or improvements of any kind. We should not see this as a flaw as the original textures are excellent, but a greater devotion to improve technical aspects of this sub-title would have allowed the game to get the highest marks.
The Legend of Zelda: Ocarina of Time was enjoying one of the best soundtracks, and his version for the Nintendo 3DS does not change one iota, even at the level of quality because we will have reasons and not MIDI arrangements of orchestral recording when we can instead enjoy the game just bought the site from Nintendo - the registration will enable us to receive, until stocks last, a CD home with the whole soundtrack of the game. Excellent use of 3D, however, recommend that you use only to enjoy the movie so as not to tire too much fun to view and use the gyro for the management of the target even if, with stereoscopic 3-D gyroscope and in no way be d 'agreement - which will force us to choose between one or the other. This is The Legend of Zelda: Ocarina of Time and its implementation for Nintendo 3DS does improve what time has made classic. Better graphics, fluid gameplay and wider, a scary and longevity of all the challenges at hand. The Legend of Zelda: Ocarina of Time 3D is not just a game, the game is.
The Legend of Zelda: Ocarina of Time was enjoying one of the best soundtracks, and his version for the Nintendo 3DS does not change one iota, even at the level of quality because we will have reasons and not MIDI arrangements of orchestral recording when we can instead enjoy the game just bought the site from Nintendo - the registration will enable us to receive, until stocks last, a CD home with the whole soundtrack of the game. Excellent use of 3D, however, recommend that you use only to enjoy the movie so as not to tire too much fun to view and use the gyro for the management of the target even if, with stereoscopic 3-D gyroscope and in no way be d 'agreement - which will force us to choose between one or the other. This is The Legend of Zelda: Ocarina of Time and its implementation for Nintendo 3DS does improve what time has made classic. Better graphics, fluid gameplay and wider, a scary and longevity of all the challenges at hand. The Legend of Zelda: Ocarina of Time 3D is not just a game, the game is.




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