As we all know Mario has a brother named Luigi, a worthy shoulder that accompanies his big brother for many years. GameCube era, the smallest of the brothers, had the honor of being the protagonist of a game of its own, a production at the time very different from the usual and that made way into the hearts of millions of players. Today, after many years from the first chapter, go back to speak with great joy, plumber dressed in green with its 2 Exclusive Luigi's Mansion Nintendo 3DS. Special catch ghosts with a vacuum cleaner is not a job for everyone, is a job not for the faint of heart. So, let's find out why the chicken Louis was forced back in this situation.
The demo at booth Nintendo has thrown in the laboratory of Professor Strambic, quick to inform us of a very powerful presence inside the house spirit. Louis is then teleported to the address required to fulfill its task of ghost hunter. The first impact with the game is like a homecoming. The control system has remained virtually unchanged from its predecessor as well as its unique gameplay. In the garden of the villa you could try the good old 3000 Poltergeist ready to suck everything on our way. Dear Louis is a hopeless coward, inevitable scene in which the usual approaches full of fear to a big door to enter the key in the lock behind hoping that there are evil ghosts. Inside the building you can see the first major change such as the size of the environment explored. A very serious fault in the first Luigi's Mansion it was not exceptional longevity also joined a number of backtracking steps. With this sequel to the developers seem to have learned from their mistakes and magnifying the location of the most promising to explore a haunted house. The first encounter with a ghost is inside the garage and, as always, you have to wait until the spectrum is visible on the screen and then light it with your flashlight to discover his true heart, this is done, can be drawn from the 3000 and Poltergeist sealed forever.
As mentioned above, and the gameplay of the game, at least in this first test, is exactly the same that many of you have enjoyed years ago. Exploration of the rooms, ghosts more or less difficult to capture on the basis of their size and strength, expressed in numbers on their heads, special keys to open locked doors and occasionally a boss to deal with. Although a formula is entertaining and practical hope for real news and additions to the gameplay and not merely a sop to fans who can finally wear again the role of Louis and catch ghosts in profusion. There will be coins, paper money, bullion and other valuables to be sucked by vacuum trusted Dr. Strambic: same argument with regard to many secret areas to discover aspiring small objects impossible or activating mechanisms through the force of aspiration of our trusted companion. The demo ended in a library where the boss was trying to turn all the way to surprise us from behind scaring and hitting Louis. Even while we were being captured by throwing books trying to hit us like a banshee. The battle was long, but finally has prevailed over evil ghost Spaziogames taking home the green badge of honor.
Luigi's Mansion 2 offers a remarkable technical sector, not only for the particular design of environments, but also for a powerful graphics satisfactory. The 3D effect adds depth to the environments that before the game made it look like a side-scrolling title. Not only that, the new technology also allows you to calculate and understand the distance between a ghost and the protagonist, especially in the heat of the capture. The product lets you play Nintendo smoothly without a hitch or any kind of frame rate drops, the 3D effect is very enjoyable especially during the short cut scene where Louis is the protagonist. The control system is simple and straightforward to learn. The only initial difficulty may be represented by pointing the flashlight which requires a certain degree of precision to frame and capture the ghosts. A little time and a lot of noise did not allow a perfect listening to the soundtrack, some funny sound effects were taken together by his predecessor but, unfortunately, the audio was not enough to express a gut feeling.



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