After missing the Nintendo finally the last chapter of Capcom's fighting for excellence has deigned to turn up, accompanying the launch of the Nintendo 3DS. After all, the N was the ideal candidate to host a game like that, not only for its portable nature, but also for its excellent online capabilities and graphics capabilities of which he is able. The software company Nippon however not merely a simple conversion, but has successfully implemented many of the features of the console, introducing new modes and extras designed for the occasion. So let's see what he has to offer this new 3D Edition Street Fighter.
The origins of SFIV are rooted in the past. The style, the gameplay, everything is easily traced back to the cabin 90, where the two-dimensional fighting games that law. Subject to fleeting appearances on home consoles, this game genre has gone slowly fading from the landscape, giving way to three-dimensional fighter, that most attracted the masses. Of course, the return of one of the greatest classics in the history of the arcade has enhanced not a little more elderly players. And after the blaze seen on HD consoles, this transposition for the handset N. One thing the old SF distinguished: a board with fewer than 6 keys, 3 used for punches and kicks to 3. And if the classic controller pads can be replaced from Arcadia, which faithfully reproduces the original mapping, the same can not be said of 3DS.
The controls are still the major stumbling block when porting work like that, but fortunately the design of mobile N and the ability to customize the pattern of the keys has not created a big headache. The possibilities are expanded by the presence of both the sliding of the pad-pad, but if you are not lovers of the fighting game, Capcom is to meet new users with an intelligent implementation of the touch screen. Similarly to what we saw in Bleach the Blade of Fate, on the bottom screen there are 4 buttons, which you can freely assign key combinations, special attacks taken or activated with a simple touch. If you think this could unbalance the gameplay, think again, as they have been designed two styles of play: Lite, for beginners, you can also use the Super Combo and Ultra, and Pro, for experienced players, who can access only short sequences of basic techniques and attacks. This setting is also active during online play, so that you are not to mix the two categories. In short, if you fear the presence of touch-abuser, you can rest easy.
As is well known, the augmented reality offered by 3DS amplifies the depth of the environments, making better sense of distance and allowing you to enjoy the open spaces. Following this logic, what will be the result if applied to a title two horizontal axes? Simple: there is absolutely useless. Activate the stereoscopic effect can observe the playing field as an open box, nearly a diorama, but due to the drop in frame rate is difficult to fully appreciate this feature. If we consider that the eyes are kept focused on combatants, rather than the background, you realize that all plays to the disadvantage of their sight. In summary, a brief training session in 3D can give some satisfaction, but it held off for the rest of the time as unnecessary for the title.
Capcom should have had the same feeling during the making of the game, so he planned on doing a good alternative way to exploit properly the 3D Dynamics appointed. This is the classic Versus, the difference is in sight, which will pass on the shoulders of the player (a bit like a PLC). From this point of view, the 3D is more effective, and even visual disturbances and slow fade. This nice extra is also enabled for local multiplayer, and it may seem pointless, it shows the commitment by the development team globally to exploit the features of the console, which would be wasted in part for structural reasons.
It very well could lose hours of gameplay in speaking of cleaning, inspections and the accuracy of collision, or the way in which every move of every character perfectly blends with the entire structure of the game. Street Fighter proves once again how the King of fighting, and the work done by us to fit the small screens of the 3DS is nothing short of awesome, so as to enable it to compete with their counterparts without too many restrictions housewives. The polygon models of the wrestlers are beautifully manicured, as well as their many animations and special effects abound in a riot at the screen that masterfully exploits the potential of the laptop. Graphically, the difference from HD is short, unfortunately, when you convert something has lost his way. During the heated confrontation is difficult to notice it, but it is certainly disheartening to see the stillness of the arenas, usually full of life. And so the magnificent scene in the foreground with a background has to live off, sad and melancholy, as even the older episodes boasted animated background. A choice dictated by the fear of perhaps make too much hardware, and given the 60 frames in action you can share this, but the disappointment remains. From the point of view instead of the soundtrack has been eliminated the possibility of dubbing the original set, the rest sound effects, voices and songs work wonders, even if they spend enough in the background during play.
And if the loners of irons in the fire there for weeks if not months, extending the longevity of the multiplayer experience Capcom nearly dizzying peaks. In addition to the classic deathmatch local (also via game-sharing), in fact there is an extensive online mode. The evidence to date there were no slowdowns or lag whatsoever, and that within Europe, while the rest of the globe with some slight delay, however insignificant. The result of each match will be carefully recorded, and acquiring a certain reputation to unlock exclusive games to personalize your profile.
At this point it seems appropriate to say a few words for the Live Channel SFIV. One of the peculiarities of fighting games in the arcade had the chance to get in a lot of others, and challenge him for the privilege to continue where you left off. So why not relive those moments while playing on the couch or while strolling with their console? While you play it in arcade mode it is possible to activate the wireless capabilities and wi-fi 3DS, which will allow players to close or network access to your meeting and launch their challenge. Of course it will be nostalgic for a sinking heart, and increases the already excellent connectivity of this title.
Finally another exclusive portable version of Street Fighter: the Pass and Street models. Fighting or by four steps, you can accumulate points that will be spent on a slot machine dispensante models, scale models of the wrestlers, each with specific statistics. In all, 500 to collect, and in addition to being freely exchangeable, it can choose up to 5 that will form your "team walking". 3DS meeting other two teams will clash in a few moments, without the user noticing it, and if you win you get points for the models of the opponent and increase their degree. Another found the whole superfluous, but ideal if you are used to carry around the console.
35 characters whose mastery of the style of combat, gameplay filed over the years and now on the threshold of perfection, a mammoth amount of content and a multiplayer mode, and articulated by many facets. Super Street Fighter IV 3D Edition shows you the best of the portable fighting game, as deep as an ocean, immediate and fun. Without a doubt the most effective way to launch the line-up, and still the most complete game room in the 3DS, able to make my throat not only to fans of the genre, but also to new users, thanks to introductions taken to make this masterpiece as accessible without distorting it in any way. Unless you have already fleeced to the bone from living his version, it is hard to resist this game, and is currently the only one that enhances the portable Nintendo as it should, except for a 3D unremarkable (for reasons congenital). Competition with Dead or Alive Dimensions is pitiless, Street Fighter, but the check for more technical combat system and clean, as well as soul remained intact after more than 20 years since the dawn of the saga. Do not miss.




No comments:
Post a Comment